These models can come from anywhere: bad scans from Kinect or other DIY scanning solutions, objects made in 3D software that weren’t combined into a solid, or from code that creates 3D objects that were never intended to be made physical. This is a quick walk-through of how I was able to print one of these unprintable objects using a new, (currently) free app.
On several occasions I’ve found myself needing to measure something and not having my trusty digital calipers with me. What’s a boy to do? Well, I’ve learned that as long as you have pocket change, you can measure just about anything!