These models can come from anywhere: bad scans from Kinect or other DIY scanning solutions, objects made in 3D software that weren’t combined into a solid, or from code that creates 3D objects that were never intended to be made physical. This is a quick walk-through of how I was able to print one of these unprintable objects using a new, (currently) free app.
The thing that has been keeping me super-busy and unable to write much lately has finally launched. Now, a flood of new things to try and create and print. Plus, coming soon, a recap of what I have been able to print over the summer and fall.